Case Studies

Showcasing few case studies from YHWorks’ extensive portfolio underscores the robust strength of the company, emphasizing significant achievements and expertise

 

Platform for Artist and Participants

Client Background

FIGMENT Project is a US-based non-profile organization, spread across the cities, with a mission statement – “to build community through the participatory arts, inspiring personal and social transformation by creating cultural events and experiences in a spirit of participation and inclusion”. It is running activities since 2007 across the cities in USA.

Problem Statement

FIGMENT Project wanted to establish a virtual world of exhibition where artists and participants join and contribute remotely. Similar to off-line exhibitions, on virtual exhibitions should also be divided in zones, exhibition rooms, and lobbies

Solution Provided

For FIGMENT Project, YHWorks built web application (and also portable as windows and Mac app) that each exhibition setup is configurable from another admin panel where the support team any time can create a venue, multiple rooms, lobbies and appoint artist to room. So, who visit (online) this exhibition and rooms specifically, knows about artist, time of performance, and can join the room as soon as artist start the activities. Some of the highlights of the system are:

Highly configurable exhibition/events including number of rooms, artists, time for each activity in a room.

Cross-platform development (single source-code) so porting is easy as web or Mac or windows app.

A group and private calls among users in the exhibition

A group and private chat for users in room or waiting in lobby.

Approach & Methodology

For development we used Scrum as the platform was built with learnings from phase wise implementation and usage in the field. It was a four-week sprint with three weeks of active development and QA followed by 1 week of user acceptance and fixes.

USP (Unique Selling Point)

It is a virtual exhibition center for events where artist and participants meet virtually and share the common objective of freedom of expression and ideas.

Technologies Used

Following technology stack being used for solution:
• Cloud services: AWS (S3, app server)
• Application Server: NodeJS
• Front-End: Flutter (Web)
• Content Management Systems: STRAPI
• Authorization: Auth0
• Realtime Messaging and Chat: PubNub
• Video Service: WebRTC

PDSA Tool (Plan, Do, Study, Adjust)

Client Background

Inq PBC Inc is a US-based start-up in the education sector focused on providing services to teachers for better classroom teaching.

Project Overview

The project Inq Loop was based on PDSA (Plan-Do-Study-Act) cycle and focused on improving class teaching techniques of teachers through constant feedback by their coach at each stage of PDSA.

It was a closed-door teaching solution (expandable to school levels) for teachers to complete tasks at each stage such that it reveals their classroom teaching style and method to a coach, who in return, gives feedback for each completed task and stage. The teacher then performs the same task with suggested improvements and submits the task. Once the coach finds the outcome satisfactory, she/he closes the loop.

Solution

Two applications were developed, one for coaches and the other for teachers. An application for the coach was an iPad-based application where a coach can invite the teacher to join the loop (of PDSA). There was an iPhone application for teachers. The teacher accepts an invitation and joins the program.

The teacher and coach complete and reply to the tasks respectively by submitting video, audio, images or text. At each stage, the system notifies the coach or teacher when action is required to be completed from respective individuals.

Approach and Methodology

YHWorks used mind-map to understand the roles, stages, tasks associated at each stage. YHWorks provided configurable PDSA cycle based stages and tasks such that it can be configured as per objective of each institute or school.

For development, the scrum process is used where each sprint was of three weeks – two weeks of development including QA and a week for UAT.

USP (Unique Selling Points)

The solution is in its kind of configurable fit to all PDSA-based cycle teaching feedback programs. It is not only configurable in terms of stages but extended to define number of tasks at each stage, type of input (media and/or texts) expected at each task, grouping of the associated tasks.

Technology Stack Used

Following are list of technologies being used for solution:

• Cloud services: AWS
• Application Server: NodeJS
• Database: Postgres
• Front-end: Angular
• Mobile application: swift for iPhone/iPad app
• Messaging service: PubNub

  • iPad (native) application
  • iPhone (native) application

HealthRobin Platform

Client Background

The Pintarraxo is a Bengalore based set-up who focused on building the bidding platform as a marketplace for the healthcare services to be hired for taking care of the patient.

Project Overview

HealthRobin is a marketplace for healthcare services. HealthRobin connects customers with trusted health professionals for all medical needs. Be it getting a physiotherapist, nursing care, trained attendant at the comfort of one’s home or recuperating in a hospital, HealthRobin is the one place stop for all healthcare needs.

Solution Provided

For Customers, YHWorks built HealthRobin app to find healthcare providers by submitting a service request, receiving quotations from providers, choosing a provider based on experience and cost, and once a provider has been chosen, interacting directly with the provider.

YHWorks also built the HealthRobin Partner app which enables medical professionals to find new prospects and submit personalized quotations. To draw clients, professionals might develop and improve their profiles. Users of the Partner App must submit their documentation for review. As soon as their profile is validated, they begin to receive fresh leads.

Approach & Methodology

For development we used Scrum as the platform was built with learnings from phase wise implementation and usage in the field. It was a three-week sprint with two weeks of active development and QA followed by 1 week of user acceptance and fixes.

USP (Unique Selling Point)

It is a marketplace built from the ground up with a bidding facility along with real-time communication with the healthcare service provider.

Technologies Used

Following technology stack being used for solution:
• Cloud services: Heroku
• Application Server: NodeJS
• Front-End: Angular
• Database: Firebase
• Mobile applications: Kotlin + Java – (Native Android) app
• Realtime Messaging & Chat: PubNub

  • Websites
  • Mobile Apps

Critical Care Service Platform

Client Background

The client is a leading NGO in India, with a mission “to be volunteers in the true sense; and become facilitators in building healthy, self-reliant, knowledgeable, discrimination-free society with a modern outlook, while maintaining rich cultural heritage and ageless traditional values”.

Problem Statement

This NGO wanted a solution to provide critical care service (mainly blood requirement fulfilment) to hospitalized patients, starting service in Mumbai, and later expanding to other areas of the country.

Solution Provided

YHWorks built an end-to-end solution for raising blood requests, connecting to healthcare services, and publishing important healthcare articles and topics. For blood requests, the facilitates user to raise the blood request for a patient, then notify nearby donors (with matching profiles) of the need and share the location and patient details for further communication and reaching out. The solution takes care of not sending notifications to donors who have recently donated blood. The solution has the following key features for client and mobile users:

 Ability to raise, track, and close blood requests by end-user (through mobile) or by the support team (through dashboard)

Two-click escalation of open blood requests for more donors.

Ability to create a family and add members for each user, so in case of emergency blood request can be tracked with four clicks.

On-hand facility (directory) to call other medical services (ambulance, blood bank, hospitals, medical equipment etc.)

Register donors through multiple interfaces (mobile, web dashboard).

Approach & Methodology

For development, we used Scrum as the platform was built with learnings from phase-wise implementation and usage in the field. It was a three-week sprint with two weeks of active development and QA followed by 1 week of user acceptance and fixes.

USP (Unique Selling Point)

It is a service platform that facilitates meeting the need of blood requests raised for a patient and connecting with donors, as well as tracking and follow-up for open requests.

Technologies Used

Following are list of technologies being used for solution:

• Cloud services: Heroku
• Application Server: NodeJS, Sails
• Front-End: Angular
• Database: MySQL, Firebase
• Mobile applications: Flutter
• Target Platforms: iOS and Android
• Server: Nginx
• Content Management System: WordPress

Climate reporting using BLE Hotspot

Client Requirement

A US based client wanted an eco system where climate details captured through dedicated devices should be able to transmit data to servers and other clients across the region through BLE wifi hotspot.

What We Achieved

YHWorks analysed the requirement and created flutter based application which connects to BLE Hotspot , gets the data and transmits the details to other devices in proximity (through BLE or wifi) and transmitted the packets with all the climate details. This process was continuous process.

Technology being used

YHWorks-Projects-Case-StudyFlutter, node js, OneSignal

  •  End-to-End solution

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